These videos give you a brief introduction into the use of mental ray materials in 3ds max.
Work with simple wallpaper material
Solid glass and thin glass
Frosted glass with bitmapimage
Stainless steal with "check plate pattern"
Use cutouts for grids
Concret and cutouts
Stone masonry and CMU
Selfilluminated material: objects and walls
Water like swimming pool, ocean, pond
Water and tiles
How to remove material from your 3d-objects
You normaly want to apply material to your 3D-object. But what do you have to do when you want to remove the material again?
1. Select the 3D objects, where you want to remove your material
2. Enter the following script in your Maxscript-listener window and finish with “return-key”:
$.material = undefined