“Perspective match” with 3ds max and photoshop Empfehlen Match your 3d-scene with any bitmap-picture Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter Intro 0:0 min Add Background picture into “environment map”, Change to “screen” in “material editor” 0:27 min “”+/ use environment Background” in viewport and use “show save frames” 1:49 min Fit render outputsize to dimension of background picture 2:46 min Creat “free camera” for perspective match 4:0 min Use “Command panel/ utilities/ perspective match” with show fanishing lines. Adjust fanishing lines. 5:3 min Adjust camera and objects 6:55 min First rendering: adjust “haze driven” in daylight system for more overcast 9:20 min Adjsut exposure control and whitepoint 10:17 min Save as “.png” file with alfa channel 11:19 min Integrate rendering and adjust to background picture in photoshop Close/open videochapter open lightbox close lightbox Autostop for next chapter on/off prev-chapter play/pause next-chapter Place 3d rendering into original position 12:14 min Adust tonal value/ saturation/ color 13:9 min Crop elements which should be placed infront of rendering on new layer 16:0 min Produce shadow and reflection on the floor 18:16 min Adjust background 25:0 min Leave a Reply Click here to cancel reply. You must be logged in to post a comment. By submitting a comment on this page you agree that your name and comment will be published.